Whenever a comic book is produced in the US, a number of artists play an important role. Division of work is in order - and this is not surprising: The industry's giant output must be maintained. As a side-effect, it is often the combination of different crafts that shapes a series and provides it with a special look-and-feel.
Most US comics offer long lists or different job descriptions for artists, such as writer, pencillers, inkers, letteres or colorists. They generally cooperate on the production of a comic book, influencing its design and style. All of them are important, yet the inker' s job sometimes defines most of what a comic book story can feel like. If they are handled professionally, inks and black-and-white spaces may well put a certain impression on a creative piece of art. In the 1960s especially, quite a few US artists came out big in the inking department.
Tom Palmer (born July 13, 1942), was one of them. Having also worked as penciller and colorist, he became most famous for his inking technique. In the 1960s he started to built a lot of characters for Marvel Comics - his cooperation with artists like Neal Adams (The Avengers, Uncanny X-Men), Gene Colan (Doctor Strange, Daredevil, The Tomb of Dracula) and John Buscema (The Avengers) are still legendary today.
Once you've seen it you will always remember Palmer's special, illustrative and detail-loving style and recognize his influence on following generations of artists like Klaus Janson, Josef Rubinstein and Bob McLeod.
In 1969 Palmer received the Alley Award as Best Inking Artist. American Comics still lists him as one of the top-3 inkers ever.
"Tom Palmer’s inking style can only be described as embellishment.", Jason Shayer wrote in a feature piece on Tom Palmer in Biff Bam Pop! We fully agree.